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Top deck of "Shaman" for playing Hearthstone

Most of the fans of card games always aspire to the top of their gaming community. The shaman's deck in the Hearthstone game is one of the most effective ways to defeat rivals. And although much depends on luck and totems, called with the help of the main ability of the hero, this character remains one of the easiest ways to "ladder". Therefore, specially for you we will consider the top deck of the shaman (Hearthstone).

Tempo Shaman

Let's start looking at the various decks with the top-1 legendary shaman from player Loyan. This assembly is based on very strong maps, which were released in the update "Awakening of the Ancient Gods." But let's start our top shaman deck in order.

  • From cheap maps you will find useful "Rockbiter", "Squire of the avant-garde", "Tunnel trogg", "Juggler of flame", "Totem of the tongue of flame" and "Totem golem". These cards have a huge potential at the initial stage. Only 1-2 mana you get a lot of effects, allowing you to increase the attack power of creatures. It remains only to hope for a successful starting pool and you can consider that an early initiative in your pocket.
  • In the middle stage, powerful creatures and spells become available to you for 3-4 mana. "Thunderstorm", "The evil eye", "Spirit of the wild wolf", "Totem of the tide of mana", "Tuskarr shaman", "Head of the cult", "Defender of Argus". There is no serious combat power, but all the skills are aimed at supporting cheap creatures or increasing the number of cards and mana. The main thing that a shaman can get for 4 mana is "Flame faceless" with the characteristics 7/7. This will force the enemy to spend their best disableables, as well as the buffaloe dependent on "overload" of creatures.
  • Only 3 cards are available to the last shaman. "Hammer of Rock" will give an overload, but will allow 8 times to finish off weak creatures with 2 hp. "Bloodlust" gives all your creatures on the table 3 units of attack. Even if the deck is packed with cheap and weak cards you will almost sweep the opponent. "Azure dragon" though it costs a lot, but allows you to get an extra card. And if the game drags on, then together with "Storm" will remove from the battlefield a fair amount of enemy cards.
  • The last card is to separate "Something from the depths". The most important feature that allows you to win matches is that "Something" costs one mana less for each previously called totem. That is, regardless of whether you used the skill of the hero, called "Tuskarr" or put the totems of mana and flame, on 4-5 move can already use "Something" with the parameters 5/5.

Agro

Next on our list appears the top deck of the agro-shaman. This set of cards is aimed at the quick destruction of the enemy with the help of cheap cards, which, despite the "overload", allow using a variety of combinations in one turn. The main advantage of this deck is its relative availability.

  • Having many creatures for one mana, the player is able to play different combinations every turn. Start the game best with "Sir Finley ..." and replace the basic strength of the hero with something digestible. "Leprogne," "The Servant Sergeant" and "Tunnel Trogg" are excellent creatures for only 1 mana, but "Trogg" is exactly the trump card that can "zasosolobitsya" and decide the outcome of the match.
  • The cheapest incantations "Lightning" and "Shadow Shock" will help to remove cheap creatures and will give an overload.
  • From creatures for 2 mana you need a "Totem Golem".
  • Then there are four spells for 2 mana. "Ax of the Storm", "Discharge" and "Lava Shock" will remove enemy troops from the table. "Ancient knowledge" is a great way to replenish a rapidly shrinking deck.
  • For 3 mana, the player receives final creatures. "Silver Horseman", "Spirit of the Wild Wolf" and "Free Elemental". As a remover, "Lava Burst" is used.
  • Separately, you need to mention "Hammer of Rock" for 5 mana.

Some players may say that this deck fits poorly into the top shaman's deck because of the large influence of the random-hand on the starting hand, since it depends a lot on whether you get the "Trogg" or not.

Mead

The next in our top shaman deck is the deck, which took No.1 legends in October. This is a mid-shaman, designed for protracted games. To get it you will need only 4900 dust.

  • At the start you will need cheap maps: "Tunnel Trogg", "Lightning" and "Ghost Claws". Then - "The Mage of the Blood of Talnos", "Totem of the Language of Flame", "Totem Golem" and "Portal: Whirlpool".
  • For three mana you will need the following cards: "Wild Wolf Spirit", "Mana Tide Totem", "Thunderstorm", "Evil Eye" and "Tuskar Shaman".
  • Next come immediately expensive cards for 5+ mana. "Azure Dragon", "Harrison Jones", "Knight of the Thunder Cliff". And, finally, "Elemental of Fire" and "Something from the Depths".

Control

The latest in our top shaman deck (Hartstone) is an updated build from the same player Loyan. With it, he successfully plays on the European server and stably holds in the top 100. The total cost is 8,350 dust. That's why she closes the top shoe pack.

  • Everything begins with "Earth shock", "Precious scarab", "Herald of fate" and "Lava shock."
  • Further spells - "The Evil Eye", "Wave of Healing", "Thunderstorm", "Destructive elements" and "Twilight Sentinel".
  • In the ley leaving "Azure dragon", "Experienced hunter", "Spout of mucus" and "Lothib." You will also need the Elemental of Fire and the Volcanic Dragon.
  • For the most protracted matches you will need Neptulon, Doctor Boom and Izera.

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