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Call of Duty: Ghosts: passage, part 1. Passage of game Call of Duty: Ghosts

A series of shooters Call of Duty began in the distant 2003, then the first game was born and gained immense popularity. The first part told about the events of the Second World War, which at that time was very popular in computer games. Realism, versatility, abundance of weapons, equipment, and other aspects allowed CoD to rise to the very top. In fact, this series remains there for a year now. First there were three parts devoted exclusively to the Second World War, then there was a fourth episode, called Modern Warfare. Already from this you can understand that it will be quite another matter - in this branch, which includes three games already, events are happening now. Also worth noting are two projects, called the Black Ops - here the theme of the Cold War is touched upon. In each of the games of the series gamers can find something new and interesting. Naturally, over the years the game industry has developed, which allowed to create more advanced projects. So there were games of the CoD series called World at War, where the action was back in the days of World War II, but now with improved graphics, physics, realism and other aspects. But now we are talking about the newest of the projects in this series - Ghosts. Here, the actions take place not in the past, not in the present, but in the future, in 2023, that is, there is no need to look for a connection with the reality of these events. What, in a sense, makes the game even more intriguing. Now you should take a closer look at Call of Duty: Ghosts. Passing it will take you about thirteen or fourteen hours.

CoD: Ghosts - what is this game?

If you are a fan of the series, you can already get used to these games, so that you can find for yourself the familiar elements. It's worth starting with the fact that in Call of Duty: Ghosts the passage is absolutely linear. In some previous games of the series, the developers added the possibility of choice, the ramification of the plot, but now they decided to simplify everything and just tell a story that is really worth listening to.

In Call of Duty: Ghosts, the passage of most of the time will be carried out on behalf of Logan Walker, a member of the Ghost division. In addition to it, you should know about Hashe, your elder brother, who will also be with you in this unit, as well as about Elias - the head, and part-time and your father. It is he who will give you assignments and report the necessary data. Thus, in Call of Duty: Ghosts, the passage will revolve around these characters, as well as around other members of the Ghost unit and, of course, your opponents - the Federation, which is trying to establish world domination. Here it is important for you to know the name of Gabriel Roarke - this is the main antagonist of the game that once was in the place of Elias, that is, he directed the Ghosts, but then went over to the Federation and now makes every effort to destroy this group, which represents resistance.

How it all began

How do you start in Call of Duty: Ghosts? Part 1 tells you a story about how, ten years ago, Logan, the protagonist, along with his brother listened to his father's story about the legendary division of the Ghosts. They were able to evacuate a whole hospital, which stormed more than half a thousand people, while the Ghosts were only sixty. As a result, there were only fourteen of them, but they coped with their task. When the story ends, a surprise awaits you - bombardment begins. In this case, not simple, but special - shells fly directly from space, from the orbital station. You need to overcome a certain distance before the camera switches to this very orbital station, where you will witness the attack of terrorists who will seize control of a secret project and begin bombing the Earth. You can save the planet at the cost of your life by redirecting the shells to safe coordinates, but this moment symbolizes the beginning of the Federation's dominance.

Then the game will again give you the management of Logan so that you can get to your father's pickup truck and drive away from the crash site. From this moment begins in Call of Duty: Ghosts passage. Part 1, which is a prologue, ends, and you find yourself in 2023. You are no longer a small boy, but an adult youth. And not yet a member of the Ghosts, the resistance movement. Full-value passage of the game Call of Duty: Ghosts begins exactly from this point. However, it is worth noting that the mission, called "Brave New World", is a kind of tutorial - here you first have to use the various functions that you will use in the game - you shoot, run, climb and jump, you will even be given a shot from the rocket launcher With manual guidance to bring down the helicopter. And only after that, by contacting your father through the laptop, you will receive your first full task.

"Neutral Zone" and "Fallen"

Passage of the game Call of Duty: Ghosts, part 1, is left behind - now you face serious challenges. Elias sends you, your brother and a specially trained dog to explore the territory in a neutral zone. This name was given to the land, which was attacked from the orbital station ten years ago. Ponostalgate about where your home was, and then start acting. Periodically you will need to switch to the dog to perform some actions that are inaccessible to the person. Thus, the passage of the game Call of Duty: Ghost is much more interesting than you might have thought at first glance.

Having eliminated all the opponents, you can at last, with the help of special binoculars, notice and overhear how that same Roarke, the main villain, interrogates one of the Ghosts. Naturally, you will need to save him, only now you will have a more serious problem - the attack of wolves. First your dog will help you fight back, and then you will save his life. Also, two Ghost fighters will come to the rescue, with which you will go to rescue Ajax - that's the name of their captive comrade. In the "Fallen" mission you will have to work with a sniper rifle, quietly clearing the territory, and then methodically storm the premises, throwing them with special grenades, while you yourself will be in a gas mask. As you can see, the passage of the game Call of Duty: Ghosts, part 1 - this is the past. Now you need to act carefully and purposefully, you do not have the right to make a mistake. Finally, you get to the place where the interrogation was, but too late. Ajax is dead. And then there is an even more serious problem - there are photos of all the Ghost fighters, and you realize that they are being hunted.

"Return" and "Legends live forever"

Passage of the game Call of Duty: Ghosts, part 4, the mission "Legends live forever" will again throw you back in time. But for this, you must first go through the third task, called "Return". Do you need exactly what is said in the name - return to the base to the father. And then you will have an unpleasant surprise - the base is all on fire, a fierce battle is fought on its territory. You immediately need to join this battle and try to destroy as much as possible the enemy, although this number will not affect the passing of the game Call of Duty: Ghosts. The final of this battle is already predetermined by the plot, but you can get enough adrenaline in the process. In addition, there are several points where you will have to decide both your fate and the fate of the whole confrontation, so be prepared for any development of events. In the end, you will need to get under heavy fire to your father's location, and from there already cause "ghosts" that will come for you by helicopter.

And then passing the game Call of Duty: Ghosts (2013 release) will take a sudden turn - Elias tells you that he is the head of the same legendary division of the Ghosts, as well as will report who is Roarke and why he hunts the unit, the leader of which Was earlier. Here the game and takes you to 12 years ago - the mission "Legends live forever." You act as the young Elias, who, together with Roarke, goes on assignment on the murder of one of the important members of the Federation. You will need to synchronously eliminate opponents, during which it will be demonstrated that Roarke and Elias were good friends. But the final battle will not go as we would like, and as a result, Elias will find himself in a difficult situation - he holds the falling Roarke by the hand, but if so everything remains, all Ghosts will perish. He decides to let go, and Roark falls, but his body is not found, and as a result it turns out that after that he went over to the Federation and hated the Ghosts to the depths of his soul, determined to destroy them.

"Federation Day" and "Birds of Prey"

Quite an interesting turn has now been played by the passing of the game Call of Duty: Ghosts. "Part 2 is what you now have to remember, since you will need a lot of skill and use of vital skills.You go to the base of the right hand of Roarke, Ramos, The storming of the base is a pretty typical scene, but it still requires a lot of skill from you, and moreover, this attack will be an ambush, and you will have to cope with a superior number of opponents.But if you boo You have to act carefully and quickly, then deal with them, and finish off Ramos himself, but the most important thing here is to take with you a suitcase containing encrypted data.Then the mission begins "Birds of Prey", from which you will learn that the suitcase was very Useful - after deciphering became known the location of Roarke.You will go wherever you are told, and centralized assault take the shelter of Roarke.

At this point in Call of Duty: Ghosts passage without comment is impossible to leave, because Roarke surrenders to you without much resistance. It looks rather suspicious, but Ghosts do not want to miss such a chance. Remember how the development of Call of Duty: Ghosts passage. Part 3 has already shown to you that both Roark and the Federation are not the opponents who are underestimated. After all, this entire situation turns out to be another ambush, in which fighters of resistance fell.

"Victims" and "Dial"

The Federation strikes at helicopters carrying Roarke. Knowingly he did not resist - he had all been counted on a few steps ahead, and now the Ghost helicopters were shot down, Roark was lost, and the fighters themselves were in the jungle. What in this case will require of you in the Call of Duty: Ghosts passage? 3 steps that you need to take very carefully. First, get to the crash site. Secondly, help to collect all the Ghosts together. Third, launch a signal rocket so that your comrades can find you. But here you are waited by a very unpleasant surprise - your missile was noticed not only by Ghosts, but also by the Federation, so you will have to run a little and hide before you can be rescued. After that you can continue in Call of Duty: Ghosts passage.

Part 5 taught you that the Federation is a powerful force, and even then it became clear that the good will not end. The mission of "Dial" tells that a serious missile strike was caused at an uncertain point outside the United States of America, and you need to find out exactly where the missile flew. To do this, you will again need to storm the base, but Ghosts remember what they learned from Call of Duty: Ghosts passage, part 4 - if you forgot, it was there that Elias told how Roarke became what he is now. Therefore, you need to act quickly, efficiently and swiftly. As a result, you will receive the information that you need, which will transfer you to another mission.

"Atlant fell" and "Into the abyss"

From the information obtained, you can find out that the Federation has a water platform called Atlant, which you now have to blow up. This will not be the moment when Call of Duty ends: Ghosts - the finale is far away. But this will be a very important point. After undermining the charges, you will have to fight with the enemies directly on the water, as well as on the wreckage of the platform itself, after which you successfully leave the site of the operation. But this does not stop there - you need to completely deprive the Federation of water influence in this region, so you need to destroy the destroyer in the mission "Into the abyss". As it becomes clear from the title, you will not be able to do this from the air - the ship has a powerful anti-aircraft defense. Therefore, you need to sneak up to the destroyer and attack his most vulnerable part so that he sinks. All this time you will need to deal with the enemy scuba divers, as well as with sea predators who do not mind you to have lunch. When you flood a destroyer, you can get ashore to continue the passage, gradually approaching the logical conclusion.

"The Ultimate" and "Sin City"

Remember the passing of the game Call of Duty Ghosts, part 3? It was then that you first sniffed gunpowder, for the first time entered into a real battle and learned how to interact with your dog, as well as with partners. But now the game is nearing its end, so you have to gather strength and use all the skills that you have acquired. In the mission "Ultimate" you need to storm the next enemy base to find out what exactly is produced under the stamp "Top Secret". Fighting through the crowds of enemies, you will still achieve your goal. Then you will learn that the Federation on this base produces incredibly powerful weapons, so the best solution is to destroy the base than the Ghosts and do, crowning this task with another success. But the next one will turn into a real failure. So, the Federation began implementing a plan to revive the very orbital station, which installed on the planet first chaos, and then a new order. Now the Federation plans to complete what was started, and the Ghosts already prevented it, destroying one of the rockets. As a result of the operation, a large number of fighters, including you and your brother and father, were taken prisoner. Roarke will try to find out everything about Ghosts from Elias, but he will refuse to cooperate. As a result of a short confrontation, Roarke kills Elias, but thanks to the rest of the Ghosts, there is a chance of escape. Naturally, you manage to use it, although not without losses. Also, your faithful dog is also injured, which you now need to bring to the point of evacuation, periodically putting him in a shelter and helping his comrades.

"All or Nothing" and "Broken Links"

Once on the ship, you can pick up the Phantom mask - your father is dead, but you do not want his case to die with him. Now it's your time to become a full-fledged fighter. But for this you must first survive - be reunited with your brother, with whom you have to defend yourself against the crowds of opponents trying to storm your ship. At the first opportunity you need to seize control of the airborne weapons system to fight the enemy became easier. Naturally, the vessel of such an assault will not survive, but you have already managed to significantly cut down the enemy forces, and the Ghosts have come to take you. Now you are a full-fledged Ghost, and on the mission of "Broken ties" already go out in the mask, as a member of one of the units. As far as you remember, your goal is not to allow the Federation to repeat what happened ten years ago. But to destroy each of the twenty-four missiles is an impossible task, so it's better to focus on the control center, because if you destroy it, you will deprive the Federation of the possibility of launching the existing missiles. So go to the main base, storm it, breaking through the huge enemy forces, then give a signal to your bombers. Naturally, try to leave the building as soon as possible, so as not to perish under the rubble.

"Loki" and "Ghost Killer"

So this amazingly exciting game comes to an end. You only have to go through two missions, one of which will not even be for the main character Logan, since it will take place in space. In "Loki" you will need to act as one of the Ghost fighters in the Federation's orbital station. You need to destroy it in order to deprive the enemy of the opportunity to further plan the application of a crushing blow to the Earth. Naturally, it is possible, but much more interesting is what happens at the same time on the planet.

And the next thing happens: Logan, Hash, and other Ghosts follow Roarke and take him to the train, where a serious fight takes place. Having seized control of the train, you immediately become a prisoner of Roarke, but then Hash comes to the rescue, which already designated the train as a target for bombing, and in a few seconds the bridge on which the rails pass falls and the train goes to the bottom. In parallel, there is a final fight with Roarke, in which you manage to release a bullet into it. After surfacing, you need to grab the Hash and pull it to the shore. It would seem that everything ended well - Roarke was defeated, the Federation forces along with the train sank to the bottom, the orbital station destroyed, the missile control center in ruins - humanity was saved, like Logan and Hashem. But not everything is so rosy. As soon as you turn around, you will see a miracle surviving Roarke, who cuts you out with one blow. He will not touch the hash, but the main character will be dragged deep. The game ends by showing you a dug hole. Naturally, no one specifies exactly what is inside, but, based on previous events, you can guess that a happy end did not happen, and it was Logan buried there.

So you went through the game Call of Duty: Ghosts. She could not leave a pleasant trace in your soul for several reasons at once - beautiful graphics, magnificent realization, a deep and fascinating storyline, worked characters. All this instantly allows you to fall in love with the game and may well put it in the series of preferred ones if you are fond of this genre of games. But even if the shooters are not your element, you should still try this project, because in many respects it has become a little easier, and also more fascinating. It has QTE, there is maximum linearity, that is, you do not have to make a hard choice or travel around the game world to find where to go next.

It is also advisable to try your hand at other games of the series, as in each of them a unique setting has been created - your impressions are unlikely to repeat at least once, therefore each time you will experience a full-fledged delight from how competently and incredibly high-quality is realized this or that game Series. In some of them a happy ending, in some - not very, but always the plot was and remains one of the strongest features of the projects relating to this series.

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