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The T-54 is lightened. Lightweight T-54 tank - light (medium) tank in the World of Tanks

The development of the T-54 light tank began in the spring of 1949. Unlike its serial predecessor, it had better performance and maneuverability. And the creation of this model was planned precisely for performing more complex tasks. T-54, a photo of which can be seen below, was improved for mass production, but its light version was canceled at the design stage.

Strange tank. They waited ...

Update 0.9.3 pleased the users of the most popular game project World of Tanks with the release of a whole series of new branches of development, the main "chip" of which was the introduction of a line of light tanks (up to the 8th level) of several nations at once. The crown of the creation of developers in the Soviet branch of LT development was the device, called "T-54 lightweight".

We pump the tank

Moving to the goal of the development line, the player does not bypass the tank legend T-34. Previous devices can not be taken into account, as they are passed very quickly and unnoticed. In the future, to get the desired T-54 lightweight tank, the player will have to spend a fair amount of battles on a plain-looking MT-25. However, the penultimate step before the prize (LTTB) will surprise you. The undoubted advantage is the complete coincidence of the crew in the specialties. The full development branch will cost the user in the minimum set of 217,715 experiments, putting the monster in the "top" state - another 84,400 units.

TTX (tactical and technical characteristics) of the tank

Making an overview of the T-54 (light version of the tank), it is necessary to touch on the final characteristics of the product. Consider them in comparison with other LT-8.

Considering that the tank is very similar in appearance to its "older brother" T-54, in comparison with direct competitors (light tanks of the 8th level) in this parameter, it is much inferior to them.

At the same time, reserving the tank in comparison with other light types of combat vehicles over all projections is much better (both the body and the tower). According to the engine power, the tank also has the highest figures, but its large mass significantly affects such parameters as maximum speed and dynamics. In this parameter, he is a strong "middle peasant", launched by the World of Tank specialists.

On armor penetration, the tank is significantly inferior to the "German" RU 251, the damage - only American T-49. Considering the high speed of the tower's rotation, the fastest speed of information and the presence of a good gun, it becomes quite a serious irritant for the opponent. Although its rate of fire leaves much to be desired.

We pump the crew

For a comfortable game on a tank like the T-54 lightweight, and achieving maximum efficiency, we need a good crew, preferably with 3 to 4 perks. If you have such officers in the barracks, then we place additional skills in the following set:

  • Commander - combat brotherhood; "Light bulb"; disguise; "an eagle eye".
  • A gunner is a fighting brotherhood; Smooth turn of the tower; disguise; repairs.
  • Mechanic driver - fighting brotherhood; Smooth running; King off-road; virtuoso.
  • Charging - fighting brotherhood; Non-contact ammunition; disguise; Radio interception.

It is in this order and place the necessary skills. Such a set of skills of the crew of the T-54 tank (side photo) will allow you to significantly increase the basic parameters of the dynamics, accuracy and speed of fire, as well as the invisibility and range of the survey.

Using the tank in battle

The developers of "World of Tank" are very original approach to the planning of branches of machine development. Oscillations of the "general line of the party" lead to the fact that either one or another class of technology becomes unplayable, and practically disappears from the topic. Recovering, Vargeiming programmers improve the characteristics of the "failed" class, which leads to a surge in the interest of the gaming community.

It should be noted that at the time of writing the article, the developers have the task to return to the light tanks as a class. One of the steps in this direction was the introduction of new RT liners, including the light T-54 we are considering.

The main tasks for this tank are two: reconnaissance of enemy positions ("light") and fight with scouts of the opposing team ("anti-light"). However, in each battle we are able to fulfill both.

The optimal behavior from the point of view of the result is the following:

  1. At the very beginning, using good dynamics and review, we fly to "shine" the enemy's crossing. Depending on the map, this can be both the enemy base and one of the possible directions of movement (tank-dangerous direction). We must survive after receiving the first intelligence data, we return closer to our own.
  2. At this stage of the fight, we turn slightly away from the place of the main battle, "highlighting" the flanks of our combat group. At the same time we control the direction where our colleague from the opposite team is expected to break through. If we see that the comrade has gone to our artillery - we go to intercept the target. Here it is necessary to remember that our mass allows us to quite successfully ram the enemy's LT, than can be successfully used. The main thing is not to get involved.
  3. At the third stage of the battle, when single tanks are crawling along the map, our task is to actively search for them and highlight them to the allies. If the enemy's level of health is critical or he is at a distance from which he will not see you, we kill him. With a free flank - we break into the rear, find artillery or PT-SAU, destroy.

T-54 tank

In general, it should be said that the product Vargeiming called "T-54 lightweight" turned out to be very ambiguous, and on the sum of the characteristics does not fit for the role of "imba". However, in able hands, he is quite capable of "bending", which some players are demonstrating. The tank needs a special approach, it is necessary to play it thoughtfully, controlling the mini-card every second. Critical is the need for thorough knowledge of the area. Because in duels against classmates, in attempts to escape from heavily armored targets or with covert seepage into the enemy's rear, you will repeatedly be saved by your awareness of all the bumps, bushes and pebbles scattered by the developers in abundance.

In short, the T-54 lightweight - the tank is not for everyone, but, of course, he will find his devoted admirers.

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