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Board game "Imaginarium": rules, description and scoring

One of the most interesting ways to have fun with friends and family is to play something. And if you choose the game "Imaginarium", the rules of which are quite simple, the time will fly by unnoticed, and you will be able to learn a lot about each other. After all, this table fun is created in order to guess the thoughts of others with the help of associations.

"Imaginarium": the rules of the game

Before embarking on a pleasant pastime, it is worthwhile to figure out what the essence of this entertainment is. The main idea of the "Imaginarium" can be expressed in this way: you need to think up associations for the chosen picture and try to guess the drawings of other players through the explanations presented by them. Everything is quite simple - include logic and imagination, and a sea of positive, laughter and pleasant emotions is guaranteed to you.

Start

Before you start playing "Imaginarium", the rules of which are described here, it is necessary to prepare a game deck. To do this, you need to determine the number of cards. After counting the required number of pictures, postpone the extra ones. For four players (the minimum number), you need 96 cards, five need 75 cards, six - 82, and seven players (maximum) - 98. It's not logical, then these are the rules! Now everyone should choose a chip and the same color cards, needed for voting. The game has only seven sets, and if, for example, five players play, then extra chips and cards need to be removed.

First move

Board game "Imaginarium" (the rules are presented here) does not imply any rivalry, but still it is necessary to choose a presenter who will make the first associations. The authors of the game themselves offer such a method: take cards for voting and choose one at random, turn it over and check with other players. The leader is the one who has the biggest figure in the picture. But this is not necessary, and you can choose the player making the first move, at your discretion.

Now the presenter should choose one of his pictures, make an association on it and put it on the table with his shirt facing up. And here we come to the most interesting in the game "Imaginarium", the rules of which we analyze now. The association can be anything from a song line or a poem to an indescribable set of sounds. It all depends on your imagination. The rest should choose from their pictures the most suitable for the explanation of the lead player and also put it face down on the table. After that, the presenter mixes the cards and spreads them already open. Now we need to number the pictures and try to guess the map of the leader, who does not participate in the guessing. Everyone chooses a voting chip with a card number belonging, in his opinion, to the presenter, and puts it down in front of him. Here you need to clarify that you can not choose your card. After all the players are determined with a choice, the tokens are turned over and scoring begins.

Rules of "Imaginarium": scoring

Moving elephants across the field follows in this way: the chip leader, as well as the players who guessed his card, moves forward in 3 steps. Also, the chips of all the players move as many steps as people chose their card. For example, presenter Sergei, and his card was guessed by Katya and Roma, and Kostya chose Katya's card. So, Sergey moves 5 turns ahead, Kostya stands still, Katya gets 4 moves, and Roma - 3. But if the leader's association was guessed by all the players, then his chip retreats 3 cells back, and the elephants of the other players stand still. If no one guessed the card, then the leader's elephant retreats to 2 squares, and the remaining chips move as many steps as the players have chosen their card. For example, nobody guessed the card, but Masha's picture was chosen by 4 players, and Michael's association - two, so Masha's elephant goes forward 4 turns, and Michael only 2.

Before the leader is quite a challenge - to come up with not too obvious, but easy association on the map. But this is the beauty of the game "Imaginarium", the rules of which we disassemble. After all, each picture is rather ambiguous and sometimes causes a variety of feelings, which turns the game into a verbal battle over this or that choice - it will not be boring to anyone. At the end of the turn, all the cards played out go into hibernation, each is dealt a new card from the deck, and the leader's right passes to the next player in the circle.

Additional tasks

Some fields on the map are marked with special icons, and the presenter, who has fallen on such a cell, must take into account some limitations. If the chip hit the cloud with the number 4, then the association should consist of 4 words. Once in the field with the image of the TV, the player should come up with an explanation related to the film, the series, the cartoon and so on. For a field with an interesting "Abibas" logo, you need to come up with an association associated with a brand - it could be a slogan or an excerpt from advertising and stuff. If the leader's elephant is on the field with a question mark, then the association must be interrogative. And, finally, the sign of the book says that explanations should be given in the form of a story.

The final

You can play for an indefinitely long time in the "Imaginarium". The rules of the game assume the final, as soon as the cards in the deck end. In this case, the winner will be the one who has moved the maximum forward in the field. But if you want, you can always shuffle the deck and continue the adventure. And if one of the elephants reaches the last cloud, then you can send it to the next round - it all depends on the desire of the players. But what to do if it starts to seem that all the cards are studied along and across and want to learn something new? In this case, you can always purchase additional decks, because developers pamper their fans with interesting novelties.

"Imaginarium" for the whole family

Some of the pictures in this remarkable game are provocative enough, and many parents feel uncomfortable explaining their associations to the children. In this case, the variant "Imaginarium: Childhood" is suitable for the whole family. The rules of this game almost do not differ from the adult version. The required number of cards is counted in the same way, chips and tokens are divided. After distribution, the first leader becomes the youngest, and the game continues in the same way as described above, but with some differences. First of all, participants under the age of six do not go back, even if they did not guess the card. Also in the game "Imaginarium: childhood" for the guessed turn, there are two points.

Additional tasks: a stone with a life ring means that the player does not back down, even if no one guessed his card, or everyone chose his association. If you are on the field with a cat, then your association should be invented about any fairy-tale character. If a stone falls with a book, the explanations should begin with the words "Once upon a time". The end of the game occurs if one of the players reaches the field at number 30 - he becomes the winner. That's all there is to know about the table game "Imaginarium: Childhood". The rules of the game are more simplified and understandable, it will not be difficult to understand them.

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