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All about the game Fallout 4. Description of the plot, perks and satellites

Fallout 4 can easily qualify for the title of one of the best games of the last decade. The thing is that this RPG has truly limitless possibilities, as well as bewitching magic, thanks to which I do not want to leave this post-apocalyptic world. But it's time to sum up the hours of wandering through the wasteland of Fallout 4. The description of the game, abilities, weapons, plot, team-mates and more awaits you in this small review.

Staging the plot

An incredible adventure will begin at that terrible moment, when the whole world is frozen in anticipation of a grand war. At the door of our hero or heroine, a government agent will knock and warn about the place of rescue in case of a nuclear strike. And it will be at least apropos, after all, just a few minutes after his departure, we will observe how the whole world is flying into the tartaras. At the last second, together with our half and our young son, we will hide in the doors of the shelter 111, avoiding death from a blast wave. But it turns out that here we will be frozen in the cryocamera, because government programs have not been canceled in Follaut 4.

The description will continue as soon as we open our eyes the next time. Our hero will observe how the unknowns crack down on their spouse (or spouse), take away the child, and again lose consciousness. When we come to, we go in search of our son and here adventures begin. It turns out that more than a hundred years have passed since the end of the war and the world that we remember has ceased to exist. He was succeeded by the poisonous and unfriendly wasteland of Fallout 4.

Passage

The description of all the adventures will take many hours. But during the journey our hero will visit many interesting places both in Boston itself and on its outskirts. We learn about the rules of life in the post-nuclear world and learn how to survive in it. After spending a little time searching, the hero goes to the trail of a mercenary, allegedly missing. But all roads lead to some secret Institute, engaged in kidnapping people and creating "synthetics", we will go there. And there we will find answers to the questions that arise when passing the story line of Fallout 4, the description of which is in this block.

Killing one of the agents and taking his beacon, using the teleport, we go underground, where our destination is. There we have to learn the whole truth: Sean, our son, who is already 60 years old, heads the Institute. Why did they kidnap him? It was necessary to have the DNA of the child untouched by radiation, which was possessed by Sean, frozen with his mother. Why did not they kill the main character? The thing is that he was considered a donor of valuable material. How did we get out of the cryocamera? Yes, our oldest son let us go. And he did it mostly as an experiment. Can we survive in this world and get to the truth? The game has several endings, depending on which side the main character will stand on.

Fallout 4. Description of perks

As in any RPG, the hero will have to pay a lot of attention to pumping his character. The SPECIAL system, familiar to us from the previous parts of the series, has become much simpler, and it is much easier to understand. As before, the game has several basic skills, such as strength, endurance, charisma, luck, agility, perception and intelligence. Each skill is tied to its specific perks, and their number depends on how much the hero has pumped this or that skill. For example, a character with an intelligence characteristic of 7 units can pump the first seven perks in this column. We will be pumping the hero in battle, searching for puppets or magazines, passing the main and side quests that Fallout 4 is so rich in. The description of the perks, which in the game already 70, will take a long time. But I want to note that any of them is quite useful and its pumping is worth the effort.

Companions

It is not necessary to travel alone in the expanse of Fallout 4. Satellites, the description of which you will find further, will bring many benefits. First of all, each partner, except for the dog, has its own character and history. Also, any companion, if it is enough to make friends with him, will be able to help the hero with the study of perk or ability. Partners have their own equipment and skills and will not once help in combat. Features of the satellites, which should be remembered:

  • You can take only one trip.
  • After parting with a partner, you can find it on the site of the first meeting or in the settlement to which you tied it.
  • The companion is immortal, but at a strong loss goes into knockout.
  • A team-mate can be used by giving the team to bring an item, perform reconnaissance, and so on.
  • Companion has unique abilities and perks.
  • With a good relationship with a companion, you can make a romance.

But this is not all the features of the game Fallout 4, the description of which is in front of you. The game is not in vain called by its developers "a world without limits." So her passing will bring pleasure and will not seem time spent in vain.

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