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What is a "skill" and how does this concept differ in different games?

Playing games, a person willy-nilly begins to learn new words and concepts. However, not all words mean the same thing. In the article, we will try to answer what is "skill" in the most popular games.

First, let's look at the origin of the word. "Skill" is the simplest transliteration from English. Not knowing the meaning of an unfamiliar word, gamers simply copied its sound and rewrote the hitherto unknown concept with Russian letters. So, the "skill" is originally a certain skill. At the same time, the word can be used simply to indicate a high skill level of the player or as an indicator of the ability to play. In different games, the concept of "skill" is different, and sometimes very significant. If the player knows what a skill is in DotA, it's not a fact that he will correctly answer a similar question concerning, for example, Warfeys. Below we try to clarify the issue that has arisen.

"Dota 2"

What is the skill in one of the most popular MMORPG games? This is just the case when the original meaning of the word is completely preserved. In this case, the character's skill is his unique ability, his skill with which he fights enemies and helps allies. In "DotA 2" there are 4 types of skills. They differ in the principle of action and in the effects that they have.

Non-target skills

These are skills that are not aimed at anything or anyone. To use them, you do not need to select a target and sometimes you can not use mana, that is, cast (cast).

If a character uses an evocative skill, that is, calls for help, and so on, then such a skill works immediately after the cast is completed. Most often, non-targeted skills include either sums (calls) or metamorphoses. In turn, these skills are of three types:

  1. Without caste time. They start working immediately after activation.
  2. With caste time, for example, "Requiem of Souls". Similar skills work only after the target is specified.
  3. With the time of channeling. An example is "Town Portal" and "Epicenter". They start working some time after the player presses the activation button.

Targeted skills is what?

These are the skills that require a goal. Answering the question, what is a skill with a target, it should be noted that they are both in the form of a projectile, and without it. From the attack with the projectile it is possible to evade if the hero can go into invisibility (invisibility). In this case, the projectile continues to pursue the target during the movement. Attacks without a projectile are attacks on the area. Hence, you can avoid them by simply stepping out of the range of the skill. Skills like "Toss" and "Storm Bolt" as a target perceive a certain circle, zone of defeat.

Skills with a cast point

They help to aim. For example, the skill "Black Hole" indicates the goal in the form of a circle. In turn, "Teleport" simply requires fixing the mouse on a certain point.

Ability to fix on a unit or on a point of terrain

Continuing the survey and answering the question what is a skill, it is impossible to ignore this kind of skills. The group is relatively small, and this category of skills can be cast (conjure) both by targeting the character, and at the point on the terrain.

They can also be canceled by simply giving the order to stop, which is very convenient, since in this case mana will not be spent, and the ability will not receive a cooldown (update by time).

"Counter Strike"

This is another popular game. But this is just the case when, knowing what a skill is in one game, a person will not be able to correctly answer this question with respect to another game. In this case, the skill is not a special skill or skill, but simply a general level of the game. That is, the more labels the player, the more rivals he destroys, the higher his skill will be. That is, answering the question, what is the skill in "CS", we can say that this is a skill of the game and the overall level.

Many players are wondering how to increase the skill in "CS". There are a couple of ways to do this. The first - to play on special servers, on which players learn to aim accurately. Another option is to play on small cards, where the main task is to stay alive. The skill in "CS" depends on the number of deaths, and on the quality of shooting, namely, on the percentage hit in the head.

What is the skill in Warfyus?

As in "CS", this is directly the ability to play. In Warfyus, when asked about what a skill is, you will be told that this is a combination of skill, brain, luck and anticipation. The skill itself is the number of murders, hits directly to the head and the number of deaths. Naturally, the lower the last figure, the higher the skill. In any game you have to think and analyze the situation, and "Warfyus" is no exception. And, of course, without luck it is impossible to win back a single session.

The skill in "Warfyus", like in "CS", is packed with practice and once again practice. Eiming (it's the quality of killing other players) can be trained both in real battles, and in the so-called "meat grinder", when the game goes on the principle of "appeared in the game - shot - died - resurrected - shot - died" and so on. The game where you just have to learn to shoot the head bots, quite boring, but also develops the speed of reaction and accuracy. Naturally, in the "meat grinder" all the skills of the player immediately swing.

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