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Todd Howard and his games

Howard Todd is a game designer who worked on games like Fallout 3.4 and The Elder Scrolls. Being the chief producer and executive director of these projects, he initiated a large number of innovations. In the team of testers under Todd, a large number of gamers of different ages work.

general information

Todd Howard - the most famous game designer, producer and executive director. According to the magazine GamePro, he is one of the 20 most influential people in the game industry in the last two decades. Known thanks to a series of games The Elder Scrolls and Fallout. For more than 20 years, he has been with Bethesda Softworks.

He has bright eyes and chestnut-colored hair. Most of all, Howard is interested in video games, which is not surprising. The main task of the projects, on the creation of which Todd worked, is the development of a special world in which players will feel comfortable.

Howard Todd: Biography

Now let's talk a little about the life of this amazing person. Todd Howard was born on April 25, 1970 in Lowe McGungee Township, which is located in Pennsylvania. After graduating from high school, he enters the economics department of the College of Wilhelm and Mary in Virginia for a financial specialty. Since 1994, his life is connected with the company Bethesda Softworks.

Since childhood, Howard liked to draw. He also took a great interest in video games. The source of inspiration for him were the projects of Ultima 3 and Wizardry. At school he had to persuade his parents to buy a computer. Then his pretext was studying. However, the main goal of the future game designer, of course, were games.

Todd Howard tried several times to get a job at Bethesda, but he was denied every time. He became a member of the igrodel team only in 1994.

Work at Bethesda Softworks

After Todd was educated, he again turned to the igrodel company. He was recruited, about which he dreamed all his conscious life. After several years of enthusiastic work, his achievements were noticed.

A large number of awards won the game Fallout 3, whose director was Todd. In 2008 she was recognized as the game of the year. Before that, Howard worked on the project The Elder Scrolls IV: Oblivion. Many players say that Fallout 3 is an addition to it. Until 2011, Todd worked on the Skyrim project.

He also controlled the development of the following games:

  • The Elder Scrolls III: Morrowind - designer and project leader;
  • The Terminator: Future Shock - producer and designer;
  • The Elder Scrolls Adventures: Redguard.

Games, on which Todd worked, are constantly covered in the press. Many of them are placed on the covers of magazines. Also known game designer Todd Howard often appears at the events of the gaming industry. According to him, games should immerse a person in a completely different world, help him live a different life.

An interesting project Howard is the game The Terminator: Future Shock (1995). It was his first shooter. A feature of the game is a completely three-dimensional environment and the ability to rotate the camera with the mouse. SkyNET (1996) - action, also created under the impression of the sensational film about the revolt of cars. The player must help people defend the right to live on their planet.

He tries to simplify the immersion in another reality by Howard Todd. Games from the company Bethesda generally gain popularity in part because they have simple gameplay, consistent with the time and needs of the target audience.

Game Features

A feature of the game projects created under the guidance of Howard Todd are several stages that the player must pass:

  1. Training - at the beginning of the game you need to learn with weapons, physics and management.
  2. Game - the mastered principles of mechanics allow you to feel comfortable in the process of plot development.
  3. The challenge is the first and sufficiently strong test of the player's abilities.
  4. Reward - is given for the victory.

This cycle is constantly repeated. The gameplay allows the player to create their own story. The storyline is a background, stimulating the character's activity.

Todd Howard: Awards

For 20 years of work in the company "Bethesda" Todd received many awards. One of the first he was awarded for the game The Elder Scrolls III: Morrowind (2002). It was named the best RPG of the year on the PC by GameSpy. Also it was highly appreciated by the visitors of the IGN resource, giving it the victory in the nomination "Best story".

In 2007, the famous game designer was awarded the Game of E3 2007 (IGN) nomination for Fallout 3, and GameSpot named his work the best role-playing game of the exhibition. Magazine "Igromania" also awarded her the title of "RPG of the Year". And in 2009 it was the best game of the decade. In the Smithsonian Museum in America, she won the nomination "Adventures."

"Ancient Scrolls: Oblivion" also earned the "Best Game of the Year" award in the opinion of IGN readers. Also for the game Todd Howard received the Golden joystick. The event was conducted by the British media organization Emap. RPG Fan's followers also rated Oblivion as the best large-scale game.

In the spring of 2016, within the framework of the next Game Developers Conference, Todd will receive the "For Life Achievements in the Game Industry" award. Everyone will be able to watch the ceremony live. The award is awarded in 4 nominations. It has already been awarded to many igrodel.

Todd's innovative ideas deserve not only awards, but also attention from gamers. Due to his ability to understand what the player wants, the company's products are bought out immediately after they appear on the shelves.

Personal life

The game designer has repeatedly talked about his little son, who is one of the first testers to evaluate his projects. On the eve of the release of the new Fallout 4, Howard mentioned it in an interview. For example, his son chose the best perks (certain abilities of characters) that were supposed to get into the game.

Many players around the world expect new projects, bright, interesting and original from the chief executive producer and director of Bethesda company. Todd himself says that he has many more ideas.

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