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Simon's rules. 5 rules Simon in the COP

It is hardly possible to find a person who does not know what the COP is. This team shooter was released more than ten years ago, but still has immense popularity. It became the prototype of other games of this genre, but none of them could surpass the COP. Many gamers, who are fans of this project, still play in the very first version of the game, which has far from the most impressive graphics. Those who decided to move on, have a great chance to move to CS: GO. In fact, this is an old game in a new cover and with some nice additions. Many play in the COP, but not all represent what a variety of modes can be used there. They have nothing to say about Simon's rules and the concept of Jailbreak, that is, "Escape from prison." But this is all quite affordable for every player.

Modifications of games

If you are interested in Simon's rules and the opportunity to try the COP from those sides that you did not even suspect, you need to understand what the modification is, the game mode. Each computer game is a finished product, which has its own rules, conditions, characters and so on. Sometimes this is not enough. And then either the developers or the users themselves create on the basis of this project small additions that diversify the gameplay, allow you to look at the game in a new way. Such small projects are very popular. Especially this applies to games such as CS, where there is no specific story, but there is room for improvement and improvement. That's exactly how the various modifications for the CS appeared, Simon's rules and much more.

Modes of playing in CS

It's no secret that Counter Strike has one most important mode, which is used by almost all players. Participants are divided into two teams - terrorists and counter-terrorists. Each team has its own weapons, skins for characters, and most importantly - its goals. Terrorists seek to lay the bomb in specially marked places for this, and counterterrorists try to prevent them. The round ends in four cases:

  • If all terrorists are destroyed by their opponents;
  • If all counter-terrorists are destroyed;
  • And also if the terrorists managed to lay a bomb and not allow it to be cleared;
  • Or the bomb was laid, but counter-terrorists neutralized it.

This is a very exciting mode that allows you to show both individual abilities and teamwork skills. However, it should be noted that there are other modes that are simply in the shadow of the main one. For example, people can agree on a duel in which only knives will be used or if sniper rifles will not be used. However, it is much more fun when the regime changes the whole essence of the game - it adds Simon's rules and other participants. These rules apply to the Jailbreak regime, which means "Escape from prison" in Russian.

"Jail break"

Old computer games very often limit the player in his capabilities. Therefore, gamers themselves have to come up with something new. So there was "Escape from prison", after all it, as a matter of fact, re-thinking of the game, instead of any updating. It's just that in a standard CS project, players are given different roles, specific rules are set, which are followed by all who take part in this action. "Escape from prison" is a regime in which a card of a cop turns into a prison. There are guards, prisoners, as well as Simon, whose rules were discussed above. In this mode it is worthwhile to focus attention, since he really deserves it. Old computer games, such as CS, are very often modified in this way. But much less often, such modifications become widely known. "Escape from prison" is one of the most popular game modes that everyone will enjoy.

Distribution of roles

You are more likely to be anxious to find out what Simon's rules in the COP are, which have already been mentioned many times, but which have so far been said little. But first you need to get a general idea of this mode and figure out who Simon is. So, all participants are divided into two teams. The first, which in the original game would be counterterrorism, is the guard of the prison, while the terrorists take on the role of prisoners. But at the same time, Simon is chosen from the guards - their boss, who is the key and decisive figure in the whole process. But what does it influence in the mode of the game "Escape from prison"? Simon's rules are a specific statute, which prisoners and guards are required to perform. Simon has certain powers. They allow both killing prisoners and transferring the guard to the rank of prisoners for disobedience.

Who is Simon?

As it was said above, the maximum of powers is transferred to this character, and on their basis 5 Simon rules are formed. In different interpretations, they may be different, their number may vary, but they always remain the main ones. They are obliged to observe both guards and prisoners, but Simon himself must understand his responsibility. He must not exceed his powers and must act on the rules of the game. Otherwise, he may lose his position. The concept of "5 Simon rules in the COP" has long been a household name. In this case, the rules in most cases are ten, and in general their number is not fixed.

Simon's rules

What are these rules on which the game is played? 1 Simon's rule - every order must be given with a count. That is, Simon gives the task to the prisoners, after which the countdown begins, so that everything is as honest as possible. The second rule, which has already been mentioned: one can not give unfulfillable orders, as well as those tasks that will lead to the death of convicts. In accordance with the third rule of Simon, he can transfer the guard to the rank of a prisoner. In the event that he violated the rules or did not follow orders, as already mentioned earlier. Thus, the charter of the game is formed, in accordance with which its process is conducted.

Process of the game

Now you need to understand who the prisoners are, guards, and most importantly - Simon. But what is the game process? How's it going? So, Simon issues a specific instruction to the prisoners, which they must fulfill. Instructions correspond to the mechanics of the game. That is, Simon can not order the prisoners to fly, because in the COP this function is not provided. Who is the last to carry out the task, the guards are shot on the spot. The prisoners have two options: they can either follow directions and try to stay alive, or raise a riot and try to beat the guards and Simon to escape from captivity.

Ending Game

Now, when the process of the game has become clear, it is necessary to understand how it can end. Assuming that the prisoners will not take any illegal actions, and will strictly follow Simon's instructions and not conflict with the guards, there will be only one convict, the most dexterous and agile among them. And here he is given the opportunity to decide how the round will end. That is, he actually gets Simon's rights, only in the extended version: he can order the guards to shoot each other and then get out alive. Also, he can come up with something more original, that is, the ending depends entirely on the survivor. But there are times when prisoners decide to raise a riot - then everything determines a brute force. Who defeated the enemy side, he won. Prisoners here are not in the most advantageous position, since they can not plan an organized insurrection, and someone can not support him in the hope that he will remain the only survivor. In general, this mode is very exciting, unusual and unpredictable.

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