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Features of fashion and the passage of "Stalker: The History of Zulus"

Computer games are complete completed projects that you can download, run and go through. However, in some cases, gamers take on the role of developers and, if possible, change the code, reworking the game for themselves. The possibilities for this depend on how much the game is protected from outside interference. And the developer himself already decides - he can completely close his code, so that no player can see it, can partially give access to gamers for certain parts of the project, or can leave the code open at all. In the latter case, the easiest way is to write various modifications, since you will not face any obstacles. It's enough just to look at the series of games "Stalker". Which during its existence was covered with an incredible number of modifications. In this article, you will learn some information about the passage of "Stalker: The History of Zulu", as well as other useful things about this mod.

"Stalker" and modifications

Before considering the passage of "Stalker: The History of Zulu", you need to consider this issue in more detail in general. For the games of this series there are a lot of modifications, and they are all very diverse. There are small "patches" that add a couple of weapons, fix some textures and make other minor changes. It's much more interesting to pay attention to global fashion, which introduces a full-fledged new story into the game, adds new characters, unique locations and tasks, and a lot of other content. The development of such mods takes a very long time, but in the end you get an incredible opportunity to play several projects within the same game. One such project is the "Zulu History" mod, which can attract you at once on several points, including the fact that it has a fascinating passage. "Stalker: The History of Zulu" is an example of how to make quality modifications.

"The History of Zulu"

Where will you be thrown by the passage of "Stalker: The History of Zulus"? The plot in this modification is quite interesting, although not too long. As the fans of the series could already understand, we are talking about a very famous character with whom you had to meet in the original games. His name is Zulu and he is a fairly influential stalker, which had a serious impact on some of the big stalker factions, and eventually ended up in the Exclusion Zone. It is on his face and will be a narrative, and you have to go along with this colorful character, in order to understand what his biography hides. "Stalker: Zulu's Story" is one of the best mods for this game. But why is he so good?

What does this mod give?

Naturally, there is no point in praising the game just like that - there are very good reasons for this, which will be announced later. What brings the "Stalker: Zulu History" mod? Of course, first of all it is worth noting a new unique storyline, which gives you the opportunity to look at the world through the eyes of a famous character, who previously was only a non-player. Also you will visit one new location, detailed and containing a large number of secrets. And, of course, we must not forget that the game was introduced more than fifty new characters, from which you can get about forty new quests. What to say about the various additional trivia, such as a new advanced sight, an updated method of treatment, as well as eight new recreational areas. In general, this modification brings a lot of new, which is very well framed by the story line of the fashion "Zulu History". The passage of this modification should not cause you problems, but just in case you will find some useful information that can help you during the game.

Passage of the story line

As already mentioned, in the modification "Stalker: The History of Zulu" you do not have to spend much time to complete the story campaign. It takes place without much trouble in just a few hours, during which you learn the story of your character. You have to join several different federations, commit serious deeds, which in many respects will decide the fate of the world or at least the territory of Chernobyl. Fortunately, the plot tasks are diverse and do not represent a banal repetition of what was already before. The main advice for their passage - pay attention to all the little things. Read notes and diaries, listen to dialogs, so as not to miss important information that will allow you to achieve a positive result in this project. However, pay attention to the fact that the passage of the game "Stalker: The History of Zulu" is not exclusively in the storyline.

Passage of side quests

As mentioned above, about forty side quests will help you to dilute the passage in the game "Stalker: The History of Zulu". A guide that fully describes the passage of all tasks would ruin your impression of the game. Therefore, you just need to know that there are a variety of tasks here - from ordinary searches for items to the destruction of mutants or members of the opposing faction. You yourself can choose whether you will perform side tasks, since they do not affect the plot, but you definitely will not be bored.

Additional lessons

If you do not want to do quests, then you can search for secrets in the game locations - they are there enough. But be careful, as there are too many in the game and anomalies, which will give you a lot of problems.

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