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The World of Tanks for Beginners

After spending several years in the World of Tanks (this is more than 20,000 fights), I made a short break for a couple of months. During this time the game has acquired many changes: the Chinese branch of tanks appeared, the interface improved, the characteristics of most tanks rebalanced, new premium tanks appeared, some maps were modified, new sound and video effects were added, new awards and achievements were added.

Despite such a lot of changes, the basic principles of the game World of Tanks remained the same. In this I was able to make sure recently, stumbling upon a game client from friends. It was interesting to see the tinctures and principles of the game from inexperienced players. Although a man who has spent several thousand fights, it is difficult to call an inexperienced or a novice player. On the other hand, the winning percentage of 45% indicates a lack of experience of such a player. I will list a few tips and imperceptible at first glance nuances. After you get used to the good, the absence of these nuances noticeably hinders the game process.

Rocking the tank in sniper mode should be turned off. If the game client allows such an option, then it is a sin not to use it.

Rempkomplekt, first aid kit, fire extinguisher - the standard set for the tank is not needed and inefficient. This statement shocked me. In the first battle there was a combat, the recharging time doubled. There was nothing to fix it, and the enemy managed to fix the caterpillar and went for cover. For every successful shot, you could earn 5-8 thousand silver. The cost of the repair kit is 3 thousand. The mathematics are convincing and simple.

Autocomplete ammunition and equipment include. Consider saving money from un-purchased shells, at least not cleverly. But when the shells in the battle run out or the tank is burned to the ground by the shot of a small firefly, you immediately put the necessary signs in the hangar.

Do not save playing money on pumping the crew. Pay 20 thousand for each crew member's training. + 25% of the skills are very noticeable in combat.

Now let's talk a little about some of the skills and abilities of the crew.

Repair is shown to crew members of all tanks except for ACS, which are in need of repair extremely rare. To spend repairing a repair kit for repair of a crushed caterpillar can sometimes not be advantageous in combat. And if the crew of the tank has a repair repair, they will quickly repair the caterpillar, and the tank will be able to leave the danger zone.

Masking can be very useful for anti-tank controllers and scouts. Fire extinguishing is not the most important skill for the crew, however some tanks are very well lit, and if you do not carry a fire extinguisher with you, the fire extinguishing can be useful.

Battle brotherhood increases all the abilities of the crew, if studied by all members. Achieving a full study of this skill is quite costly in affecting other skills and competencies, but such an increase can justify all costs.

The ability of a mentor for beginner tankers to use does not make sense. Eagle eye can bring additional effect to scouts, it is for them that its use is fully justified. The sixth sense is a skill that can be useful for beginners. However, for the skilled, this skill is less useful, since they are more likely to determine whether their enemy has noticed or not.

And do not get carried away with heavy fighting, do not sit for hours at the computer. Take breaks not only for a few minutes, but for a couple of months.

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