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Playing big, or How to improve efficiency in World of Tanks

World of Tanks - a world game that won the hearts of millions of players. Only in it can we not only see how the tanks of the 1930s-1950s behave, but also feel their power on themselves! The game gathered a huge number of players around the world, combined them into teams and set the task - to prove to everyone that you are the best tanker in history!

Efficiency

But let's move away from all the big words and move on to real being. WoT is a multiplayer game built on the basis of a competitive (e-sports) system. This means that each player will have his own semblance of a rating, which demonstrates the level of his professionalism. In this game this is the Coefficient of Useful Action. Efficiency in World of Tanks is a complex characteristic, and dynamic, so that in order to calculate it, use special services. But we will talk about how to improve the efficiency in the World of Tanks. To do this, we will need to first disassemble it into components.

Rating composition

In order to earn a good reputation in the game, you need to know how to improve the efficiency in the World of Tanks. Accordingly, it is necessary to know what it consists of (what characteristics should be worked on). First of all, the number of fights is taken into account. The more of them, the less sensitive your percentage of efficiency to changes (the more battles, the harder it is for us to change its meaning in any of the parties). Here we do not particularly focus on, because the number of fights is not the most important factor.

Average Experience

If you do not know how to raise efficiency in WoT, then such a characteristic as the average experience for the battle is one of the most important. The more it is, the better. Everyone knows how to omit this value, but how many people know how to improve? Efficiency in WoT almost most depends on the average experience for the fight. To raise the value, you need to pay attention to every detail, but most of all - to fulfill its role. After all, tanks are very different: some are perfectly holding enemy shots and pushing through the defense, while others are very weak in the attack, but are perfectly defended by their powerful and precise guns. Understanding one's role is one of the foundations for increasing the average experience for the fight. Try to "not merge", so that this characteristic does not spoil and do not build a hero (they live here a little, as a rule).

Victory

The percentage of wins is the second characteristic in the game, which should be taken into account if you are thinking about how to raise the efficiency in WoT. The story is the same as with the average experience for the fight - the better, the more. And here it is worth to show the connection with the number of fights. For example, if you played 20 fights, then the outcome of each of them will seriously affect the change of that percentage, and if you, say, played 2000 fights, then 1 fight will not solve much (but this does not mean that it has become less important! ). Many players are judged only by this characteristic. There are two options to raise the value: battle on tanks 2-4-level and a persistent game. The fact is that it's easier to play on low-level tanks (yes, there are a lot of newcomers too), so here you have to win more chances.

Destruction / Damage (average per battle)

Further, the average number of tanks that you destroy for combat, as well as the damage that you inflict, are taken into account. It is good if this value is greater than two. Do you want to fill it? Three options: take artillery (it's easy and safe to do on it) and try to finish off, take PT-SAU (huge damage to your aid) or take those tanks that were recognized as the best in this case (KV-85, SU-85 , Lowe, etc.). The goal is simple - either finish off or play a defensive strategy, which means that we take the tanks that are good for defense. As a rule, these tanks also have better weapons, so there will be no problems with the damage either. To attack you is strictly prohibited (fraught with the rapid destruction of our tank)!

Detected per fight (average per fight)

Suitable only for active light tanks. A couple of times take a quick LT and many, many "shine" to your team. Lighted more than 5 tanks? You are good, consider that the value was raised very well!

Capture / Defense base (average per battle)

Where, then, without the capture points and defense base in the question of how to improve the efficiency in the World of Tanks? Here immediately it is worth noting: to raise both values immediately will not work. Either take a heavy tank and set yourself the goal of capturing an enemy base, or play for Fri or artillery to defend your own.

Average level of tanks

This value only has an effect on the final percentage of efficiency (smoothing all the previous values depending on the tank levels), so it is not worth considering. So and so it will be close to 10 for a long game.

Conclusion

To raise the efficiency, the most important values are the percentage of wins, the average value of the destroyed tanks and the damage inflicted. Basically, they will play a key role. If you want to raise them (like your efficiency) - play your role. Two simple options: to take low-level tanks and to fill the winning percentage (it's irrelevant if you have many tanks of the 10th level, because otherwise the damage value will fall significantly) or constantly take Art-SAU (artillery) or PT-ACS to inflict a huge The amount of damage and destruction of enemy tanks. We hope that the article answered the question of how to improve the efficiency in the World of Tanks.

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