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Combo is the key to success.

Computer games have a huge number of different genres and subgenres, and each of them finds a definite response among gamers. However, some genres are much more popular than others, and the reasons for this can be very diverse. For example, fighting games have appeared for a very long time, and since then they have not lost their relevance, constantly updated in all aspects - both in the technical, and in the physical, and in the graphic.

Now you have hundreds of different characters, dozens of arenas, different modes and types of battles, but, as always, the most interesting are the combinations that fighters can carry out. Combo is the key element of any fighting game, and without it you can hardly get yourself a victory in matches with a strong opponent. What is it and what are the combinations in fighting games?

What is a combo?

Many beginner gamers can not understand what the label Combo means in fighting games. In fact, everything is quite simple, because this inscription means that your character or your opponent has performed a combination of punches.

A combo is a set of actions from one character in relation to another that he can not block. Single strokes can be stopped by placing a block, but if you have already started making combos, then the opponent will not be able to get away from you until the combination is completed. In general, this is a very useful thing, which you should learn first, if you want to achieve success in any fighting game.

The combo is your key to victory, only before that you will have to train a lot, honing your skills, since only a true master can conduct a multi-way combination. It is interesting here that the combo first appeared absolutely randomly, when in the game "Street Fighter 2" gamers conducted a series of attacks on the enemy, which he could not block. It turned out that the developers did not plan this, and it was a kind of bug that, however, caught on and became a distinctive feature of this genre.

Kobmo 2-1

Given the fact that every character in any fighting game has its own characteristics, and combinations of hits for all of them are unique, there is no point in considering any specific examples. In most cases, you can see what combinations the character can perform in the game itself or on specialized forums. In addition, you can practice on your own - it will take more time, but you will get an incomparable pleasure from the process itself.

What you should talk about is the types of combinations that exist in fighting games. The most basic combo is 2-1. The essence of it is that the simultaneous or sequential pressing of two buttons leads to the performance of a special reception by the character. For example, if you hit a blow with your hand, and then kick with your foot separately, your character will simply hold two single strikes, and if you press them simultaneously, a super reception will be made.

Naturally, everything is not limited to only two keys - there can be a lot of them, but the difference from an ordinary combo is the fact that the blow, in fact, will cause only one. Some gamers call this combination "Frontline combo", but the use of this combination is not recommended, since well-known antiparasitic drugs for cats and cats have been on the market for a long time already. Funny coincidence, which you can laugh at in your company, but it's better to call such combinations "2-1 combo".

Chain combo

Unlike the previous case, in which there is a variant with "frontline combo", there is no special disagreement about the name of these combinations. The fact is that they are the basic ones and are called chain ones.

Chain combo is a series of strokes that the enemy can not block. These are ordinary strokes that do not start and end with no tricks, that is, to achieve this result you only need the skill of the game, sleight of hand and a little luck. Combo hits do not have high power and do the same amount of damage as if they were applied separately.

Super combo

A variety of chain combo is a super-combo, which many can have difficulties with. Many gamers are trying to learn how to make a combo of this type, because during attempts they do not work. And the whole secret here is just in contrast to this type of combination from the basic one.

Here blows are dealt with more power and cause the enemy more harm - for the reason that this combination is performed only if the character is filled with the corresponding energy scale. In games where such a scale is not available, such a combo can not be done, but recently almost all fighting games have, if not one, even several similar strips for various super-techniques and powerful combinations.

Juggle combo

Another kind of chain combo, the difference of which is that it is performed in the air. All the characters have some kind of technique that allows you to throw your opponent into the air - after that he can not block the subsequent blows, and you can jump after him and make a juggle combo.

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