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Guide on the game Lineage 2: how to get skills from subclasses

In order to make an extremely interesting game even more diverse and exciting, Lineage 2 introduced a system of subclasses. Thanks to this, each player in one game character can receive four different professions at once. This is in the first place. And secondly, thanks to the pumped so-called sabam, you can significantly strengthen the main character additional skills. Here we describe how to get the skills of the subclass high five chronicles. Although in the subsequent chronicles the principle has not changed much. So, in order.

How to get a subclass

In order to get an opportunity to create a subclass, the main character must reach level 75 and perform a series of quests:

  • "Self-confident search" - quest to get the right to go to Bayumu;
  • "Whisper of Fate" - quest to receive the Star of Destiny;

Then there are two quests, one for the characters of the Kamael race - "Seeds of chaos", and the other, for all other races - "Elixir of Mimir".

After all the quests are completed, we move to the Village of the Talking Island, find the master Raina there and take the subclass from him. There and then in the future will learn from the skills of subclasses.

The new subclass comes at once level 40 with learned skills corresponding to the same level. By downloading a sub to level 75, you can take the next and the same third. True, there are several restrictions on the choice of subclasses. You can not take similar races and professions, Kamaels can only take Kamael, and no other race can take Kamael. You can not take a subclass overlover and blacksmith.

What are skills from subclasses

Upon reaching the 65, 70, 75, 80 levels, the main character gets the opportunity to learn new skills that increase attack or defense, and to 75 and 80 levels, he also has the opportunity to learn one more specific skill, depending on which subclass is selected.

Total, each subclass can provide the main character with 4 skills. And all three to 12 new skills. So, which subclasses, due to the specifics of their skills, will be more useful to one or another profession.

Skills useful to Summoners or Summoners

Summoners of the entire variety of the most useful will be the skills from warrior subclasses because of their increased SR skill "Warrior Skill". That is, as the first saba you can take a gladiator, spearman, destroyer, tyrant, spoiler or hangman for kamael.

As the second subclass, you can choose one of the four warriors of the defensive type or, so-called, tanks because of their skill "Knight's skill - defense." The third sab can take a preacher, cook, dancer or singer of spells because of their skill "Skill of the caster - barrier".

Skills useful for healing mages

As well as the summoners discussed above, the skills "Skill of the knight - protection" and "Skill of the caster - barrier" from the subclasses of professions warriors and tanks will be useful to the chillers. But unlike the same Summoners, healam will also need another skill from the warriors, namely, "The Warmaster's Skill - Resistance to Negative Effects".

Skills useful to warriors

If you play one of the classes of warriors and are wondering how to take skills from the subclass and from what exactly to do it, the answer will be simple. In general, all classes of warriors, such as gladiators, spearmen, destroyers, tyrants, etc., are similar to each other and will require similar skills from subclasses.

The first useful skill can be obtained from the summoner, and he is called "The summoner's skill is spirit." Thanks to it, the strength of the physical attack and its speed increase. As another subclass, a knight with a defense skill will be useful, and as a third subclass you can take a preacher or one of the bards (singer or spell dancer) because of their barrier.

True, some players instead of the skill of protection are advised to take a subclass of an archer or a robber with the ability to "Critical Attack Chance". Perhaps this is the reason, here, as they say, the taste and color ...

Skills useful to knights

For tanks, without philosophizing slyly, it is better to take skills from subclasses, such as warriors with the ability to "raise the SR", so that they can feel much more confident in the PVP battle. Preacher or bards for the Barrier and summoner because of the summoner's skill. You can take instead of any of the above skills from the same subclass warrior skills for attack speed. Here you can experiment.

Skills useful to magicians

Mages as the first subclass will suit a summoner with his skill "The summoner's skill is spirit", as it is not superfluous for them to raise the power and speed of magic attacks. Ability to protect from tanks and barrier from bards will also be useful. Some players prefer the barrier to resisting negative effects from the warrior subclass. Again, here variations on the amateur are possible.

Skills useful for archers

Archers in Lineage 2 skills from subclasses will be nice to take a warrior defensive plan and one of the bards or preacher. Skills are knight defense and caster barrier. But as a third subclass it will be better to take a robber or a spoiler because of a very useful skill - "The robber's skill is the long range". The name of this skill speaks for itself, and increases the range of the shot by +100.

Some players recommend instead of one of the defensive skills to use the summon summoner with his skill - the skill of the summoner of spirits, to strengthen and accelerate the attack.

Skills useful for buffers and bards

As for the question of how to get skills from the subclass, or more precisely, which of these skills are best suited for singers and dancers of spells, as well as for preachers, cooks and overheads, that is, for classes of buffers, then the same is the same for all A set of subclasses.

It is a sumoner with "Summoner's skill - spirit," a tank with knight protection, and buffers for bards, and bards for buffers with a barrier. However, some players recommend buffers instead of knightly defense to take a subclass warrior with resistance to negative effects.

Skills useful for Kamael

As already mentioned above, the Kamael race can choose only the Kamael profession as a subclass. Berserku approaches the chance of a critical attack, the attack speed and the barrier from the last inspector's sab.

Executioner will increase the SR, evasion and also shield from the inspector. Crossbowman also chooses a skill to increase CP, skill that increases the attack speed and skill of the caster, the barrier from the unique subclass inspector.

That, in principle, and all that concerns the system of subclasses in the game, how to get the skills of L2 high five highlights, and the choice of this or that subclass to a separately chosen profession. Of course, this guide is not a compulsory requirement. "Ruler" is a very flexible and multifaceted game, and it is much better if the player will approach the process individually, not blindly follow the guides, and are not afraid to experiment, to look for some of their own ways and solutions.

The purpose of this and other similar guides is to help understand the basics of the game, to shake the direction, and already which ways to move, the player must choose himself.

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