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Passage of Silent Hill-4: The Room for Microsoft Windows, PlayStation-2, PlayStation-3, Xbox

Starting the passage of the game Silent Hill-4: The Room, we see a prehistory, which refers to a certain Henry Thousande, who moved to apartment 302 in a house called South Ashfield Heights in Ashfield. Henry really liked his new life, and he was happy. But recently strange things began to happen. The guy always had nightmares at night ... And he could not get out of apartment number 302.

Passage of Silent Hill-4: the first part

After a little prehistory we see a dark and dirty room with a few lights on. Furniture and everything else is covered with some abomination. Then it turns out that it's blood and rust. By the way, at the moment we see everything from the first person, but then the view will change, and we will be able to thoroughly examine the rooms and evaluate the schedule, playing from a third party. This also makes the passage of Silent Hill more interesting.

Henry can not understand what happened to his room. Going out into the corridor, we see a worse picture: all the walls, kitchen, plumbing are flooded with blood. The TV on the nightstand sizzles, and on its screen a gray noise background. On the ceiling, the fan turned on for some reason, producing an unpleasant sound. Henry notes the heavy air in the room and complains of a headache. Then we see a window (which can not be opened) and pictures on the walls. In the images it is difficult to consider something because of the dirt on them. Then on the wall we see an imprint, similar to a screaming human face. This frightens the protagonist (the main character).

Continuing the passage of Silent Hill, we see that the light begins to flash, the walls are covered with incomprehensible spots, from which the monster comes out. After that, the screensaver follows.

A few seconds later we see the protagonist sitting on the bed. Then it becomes clear that this was his terrible dream. The phone rings and Henry picks up the phone. In response to his "Hello", we hear a short: "Help me ..." - and hissing. Then the protagonist discovers that the telephone cord is cut. After that, the guy rises from the bed, and we can view the room. Henry goes to the photo on the wall and talks about the church in the city of Silent Hill, which is depicted there. The fact that her appearance really liked the protagonist, and he decided to make a photo. After that, the guy comes to the window, and we see the street, and then - the next building. Then Henry looks at his watch, noting that they stopped a few days ago.

There are news on television about the rally against the law on carrying weapons, the assertion of which caused many cases of violence. Then the protagonist draws attention to a box in which different things are stored.

After the first few minutes of the game, you could understand that the passage of Silent Hill should be very scary, but at the moment we see the usual hotel room. Behind the cupboard there is an old note, and after a while Henry realizes that this is a page from some book. It's about a mysterious world with monsters and various traps. Taking the sheet with the text to itself, the main character continues to walk around the room, telling different stories.

From his words we learn that the guy has been living here for two years. Then, continuing the passage of Silent Hill, we see a door closed with chains. Then Henry says that he can not get out of his apartment: chains on the doors, the windows do not open ... Before the guy appears an inscription saying "Do not go out!", Signed by the name of Walter. This is the beginning of the passage of Silent Hill-4: The Room.

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